
Mimic Mansion
Hide as a teacup. Hunt with gadgets. Then swap sides.
Prop huntPlayers
1–16 playersSession
4–5-minute rounds
The world of Mimic Mansion
Wobblethorn Manor is a lopsided, overstuffed mansion on a hill, and its late owner, the inventor Lady Prudence Wobblethorn, never threw anything away. Her last invention, the Mimic Engine, was meant to tidy the house. Instead, it brought to life the Mimlings: cheeky goo sprites who can turn into any object they touch.
As a Mimling, become a teapot, a garden gnome, a toilet or a grandfather clock, lock in place and hope nobody notices. As a Seeker from the Lost & Found Society, you get three minutes, a Reveal Beam and a bag of gadgets — but zap too many real props and you’ll end up Dizzy.
Roles swap every round so everyone gets to seek, and caught Mimlings come back as flying Haunts who wobble real props to send Seekers the wrong way. There’s no violence here: a tag just pops a Mimling out of its disguise in a puff of glitter. GOTCHA!
Your first five minutes
Train in the garden
Gloop’s training checklist teaches you to transform, lock, taunt and zap a practice Mimling.
Hide
Mimlings get 30 seconds to pick a disguise inside the manor while the Seekers wait blindfolded in the van.
Hunt
Seekers have three minutes. Zap suspicious props with the Reveal Beam and use gadgets to sniff out hiders.
Survive the Final Minute
In the last 60 seconds, hidden Mimlings squeak every 20 seconds. Taunt for bonus points if you dare.
Swap sides
Roles swap after each round so everyone gets to seek. Four rounds make a match, and the MVP takes the podium.
Why you’ll love it
238 props
Nine rooms across two floors, packed with teacups, rubber ducks, armchairs, bookshelves and pianos to hide as.
Seeker gadgets
The Scanner Pulse, Snoot the Sniff-Hound, the Glitter Bomb and the Lantern of Truth all help you sniff out hiders.
Hiding tricks
Lock in place, taunt for bonus points and drop a perfect Decoy to waste a Seeker’s time.
Haunts
Caught? Come back as a flying Haunt and wobble real props to send the Seekers the wrong way.
Everyone seeks
Roles swap every round, so everybody gets a turn hiding and a turn hunting in each four-round match.
Bots fill in
With fewer than six players, bots join as Seekers and Mimlings so a round always starts.
Meet the cast
Gloop
The game’s mascot. His statue stands in the garden, and he explains everything on the Welcome Card.
Dusterby
Referees from the front porch and rings his bell grandly whenever teams are revealed.
Snoot the Sniff-Hound
A clockwork beagle that dashes to the nearest Mimling and barks. WOOF!
Lady Prudence Wobblethorn
She collected everything, threw out nothing and built the Mimic Engine that started it all.
Straight from the game
Good questions
Can I play solo?
Yes. With fewer than six players, bots join the round. Solo matches switch between hiding alongside bot Mimlings and hunting bot Mimlings yourself.
Is it scary?
Not really. It’s cartoony and only lightly spooky. Dusterby is a friendly ghost, and Seekers just pop Mimlings out of disguise with glitter.
How many players?
Up to 16 per server, with one to four Seekers depending on the crowd.
Does it work on phone or console?
It’s built for both. Touch screens only show the buttons for your current role, Seekers get a small aim assist on phones, and controllers are fully supported. We’re finishing tests on real devices before launch.


